
Upon the recent, ludicrously good reviews of
Grand Theft Auto IV (yet another example of the same old brown/pale green/gray-washed game design of the modern console age... wash, rinse, repeat)
, it would seem that video game elitists across the nation have decided to take even the slightest
GTAIV naysayers to task all across message boards (the fanboys at GameTrailers are particularly obnoxious). From the volume of their fanboy screeches, they want
you to believe that somehow Wii players are in the minority and should feel left out; that somehow those of us Nintendo fans should have just bought a 360 or PS3 all along. To counteract this moronicy, I would like to submit two links pointing out just how much the ignorance of these people continues to inflate and how their judgement of the video gaming community at large is one-hundred and eighty degrees out of phase:
Exhibit AExhibit BBoth of these polls took place upon each game's initial release. 44,500 do not plan on
ever purchasing
GTAIV as opposed to just half that, 23,700, who do not plan on purchasing
SSBB. 52,000 gamers purchased
SSBB within the first week of its release, in opposition to just 23,700 for
GTAIV (another 29,800 said they would purchase it "soon," whatever that means). A sly 14,800 voters said they had not decided on whether or not to purchase
SSBB. Let's assume 25-33% of those voters decide to go ahead and buy
Brawl and that 80% of the voters who said they'd buy
GTAIV soon actually do. That means just 47,000 voters (49,000, tops) ended up buying
GTAIV; 57,000 (give or take a thousand) purchased
SSBB.
Keep in mind the sampling size for both votes though. The
GTAIV poll is nearly 10,000 votes
higher than that for
SSBB. With the general curve of the
SSBB poll, we could certainly only expect the number of confirmed
Brawl consumers to increase by an additional 6,000, possibly as high as 7,000! 48,000
GTAIV copies sold vs. 63,000 copies of
Brawl sold. Multiply that over the span of a general consumer audience of millions and you have yourself a massive discrepancy, with
SSBB being the obvious dominator.
Here's an interesting side-note: By March 17th, nine days after the release of
Brawl, the game had sold 1.4 million copies. That equates to 120 copies
every... minute. Read that and weep, 360 elitists.
In any event, there is my case in point. I think it is
quite clear which game people prefer, don't you? And I don't wanna' hear any "Butbutbutbut,
Grand Theft Auto is rated 'M' and
Super Smash Brothers Brawl is only rated 'T'!" A game that people truly want to buy
sells (just look at the 'M'-rated
Halo franchise and its massive across-the-board sales), regardless of rating. Would you elitists out there also kindly point out why
WiiFit (as a pre-order, none-the-less!)
is beating
all versions of
GTAIV in sales on Amazon.com?
Last, but not least, consumers obviously prefer not only
Super Smash Bros. Brawl (2.7+ million units sold to date)
to
Grand Theft Auto IV but the Wii
in general, as current sales records prove: 25 million Wii units sold to date as opposed to 19 million 360s and only 13 million PS3s. Poor, poor 360/PS3 users. I know it must be tough losing to the "kiddy" system, but please... could you retain at least a
smidgen of dignity instead of making yourselves feel better about your own imbecility?
I didn't think so.